If you’re new to competitive Overwatch, you may have noticed that a few heroes appear so infrequently in the highest levels of play.
Top of that list is Symmetra, the support shield battery whose main use lies in her ultimate. Since Overwatch exploded out of beta, usage of Symmetra in pro matches and even in quick play dwindled to the point of irrelevance.
To answer that, Overwatch lead developer Jeff Kaplan says that substantial changes to Symmetra will be rolled out onto the PTR to fix the Symmetra problem.
Headlining the list of changes includes a brand-new ultimate mechanic unique to Symmetra. Symmetra will be the first Overwatch hero to have two ulimates toggleable once her ultimate meter charge reaches 100%.
She retains her Teleport ultimate, with slight buffs to its survivability. But her second ultimate, available by pressing R again, is her Shield Battery. Shield Battery supplies Symmetra and her allies with recharging shields that have substantially more hit points than her old shield ability.
Aside from that, Symmetra’s shield granting E has been changed into a slow-moving barrier projection designed for multiple uses.
That and more changes are live today on the PTR. Will these new changes move Symmetra from trash tier to playable?